Today I bought a Rift S with option of returning it. Cost €449. My HP Reverb is on order. I've got an option for an Valve Index.
Rift S: First impressions particular to DCS World,
* Inside out tracking works flawless. No external sensors needed.
*
Resolution, able to read digital displays on the F-18C, cockpit panel text. This is
HUGE for DCS world!!
--> GREATLY improvement over the HTC Vive!!
* No more freezes, no frame drops, super smooth compared to my HTC Vive.
* Screendoor - doesnt bother me. Didnt notice it.
* God-rays - none, if any atall,
* Integrated 3D audio works well, sounds tinny, can be heard by others but sound is focused on your head.
* Spotting ground targets trucks/tanks from <>2,500m finally possible!!
* One can flick switches, press knobs using the Touch controllers, the Vive wasnt supported in DCS.
* Touch controllers is for me getting used to. I've been using my Vive for 99% in DCS World.
* Negative point: My eyes get tired after a few minutes, couldbe IPD-related.
* All my SteamVR Vive-games works flawless the Rift S.
* Setup & install is childs play; only 2 wires, 1x displayport & 1x USB 3.0
Overall:
BUY!After >=3yrs using a HTC Vive i can say. get the Rift S, for DCS its a game changer.
Prices;
- Rift S: €449
- HP Reverb Pro: €650, consumer version to be <>€550.
- Valve Index: €560 (add another €200 for lighthouses!)
Test on my machine specs:
- CPU: Intel i7 4790 3,8Ghz , 16GB memory
- GFx card: Nvidia Geforce GTX98 4Gb memory
- Disk: loaded from SSD.
- Oculus Home requires 13,5Gb disk space on C;, cannot be moved, must be on C: