Author Topic: DCS 2.5 info/discussion  (Read 14919 times)

159th_Archer

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Re: DCS 2.5 info/discussion
« Reply #30 on: May 25, 2018, 03:10:07 PM »
I notice the night lighting seems improved now in latest patch -with a moon you get a pretty good light. You still have the option of a very dark night, which is good. I did try to get something in-between, but it seems it's either full-moon or dark-as-Hell.

Been messing with the in-game troop moving and it seems OK -I have upped my groups from 4 to 8 and it appears to cope OK even in MP. Am tinkering again with a mission to use this more, which will be up for testing soonish.

Fusion

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Re: DCS 2.5 info/discussion
« Reply #31 on: May 27, 2018, 04:05:00 PM »
Glad the improvements keep coming 👍

159th_Archer

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Re: DCS 2.5 info/discussion
« Reply #32 on: June 01, 2018, 02:55:06 PM »
The openbeta has another update out today (2nd one this week).

It says the NET protocol has changed as the old one wasn't compatible with old ones in multiplayer.

Not being a PC-head, I believe this is important but I don't really know why or how much?!

Hopefully this will be an improvement?  :D

159th_Archer

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Re: DCS 2.5 info/discussion
« Reply #33 on: July 05, 2018, 05:28:45 PM »
Noticed since coming back from Greece that there were 2 new updates -OB and main game. Dedi has been sorted.

Don't know how near the vanilla is to the OB -anyone?

159th_Ajax

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Re: DCS 2.5 info/discussion
« Reply #34 on: July 05, 2018, 07:08:19 PM »
I think it is close. It allows the Persian Gulf map now, as well as some of the newer aircraft (I think).

159th_Archer

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Re: DCS 2.5 info/discussion
« Reply #35 on: July 15, 2018, 10:04:02 AM »
ED were proclaiming a couple of days ago that noth the normal and OB were now the same -much as I tried I couldn't get the norm to update but today (Sunday) it has.

So it appears both are fully compatible as things stand. Have UD the dedi.

159th_pappavis

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Re: DCS 2.5 info/discussion
« Reply #36 on: August 16, 2018, 03:06:40 PM »
noticed this
Quote
DCS 2.5.2.20601 Update 9
Added South Africa (ME, logbook)

JOOEPPIIEEEEE, ek gaan 2 Eskader vliegbasis Waterkloof vlieg :)
 :) :) :) :)
met vriendelijke groet,

159th_pappavis

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Re: DCS 2.5 info/discussion
« Reply #37 on: September 02, 2018, 08:02:54 PM »
Regardins update  2.5.3.21016   https://forums.eagle.ru/showpost.php?p=3609594&postcount=23

I am unable to click "fy" or JOIN buttons in the UI. The buttons have become unclickable, instead, the mouse cursur jumps to a textfield and start highlighting text. Effectivley it means, impossible to start any mission except for the instant action.

wtf? This happened before.
met vriendelijke groet,

159th_Archer

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Re: DCS 2.5 info/discussion
« Reply #38 on: September 26, 2018, 02:25:18 PM »
Latest beta update is out;

New free mini campaign of F/A-18C.

Persian Gulf map update 2. Added a few landmarks: Aldar Headquarters building, Sheikh Zayed Grand Mosque etc. Fix coastline. Corrected terrain mesh.

DCS World

    Tanker and AWACS callsigns missing option to set flight number - fixed.
    Custom labels in mission container doesn't applies in simulation (single and multiplayer) - fixed.
    Options - Input texts disappears in some multimonitor configurations - fixed.
    Scale UI does not scale properly to UIMainView if not the Same Resolution as DCS Resolution - fixed.
    ME. When set to Imperial units the dust-storm setting still uses metric - fixed.
    Fog and Dust settings will reset on creation of new mission.
    Stennis. AI will abort landing if other AI spawn on catapults 3 and 4.
    Stennis. Corrected AI spawn positions.
    Mk-20 Rockeye. Increased cumulative factor of Mk118 submunitions.
    R-77 AA missile. Was added the adaptive proportional navigation factors.
    P-19 surveillance radar added to countries that have SA-2.
    Added new units: SAM SA-2, SAM Rapier, ASM HY-2 Silkworm, Oil platform, Gas platform.


DCS F/A-18C

    Added Hornet mini-campaign and single missions from the campaign.
    Flashing X on radar page, little refactoring.
    Sometimes radar can't lock the target and beam oscillate near target position - fixed.
    Added Mk-82Y (high drag with ballute) added to the Hornet inventory.
    Note: while the radar is much improved, there are some b-sweep oddities are still addressing.


DCS Flaming Cliffs

    MiG-29 and Su-27 keyboard rudder control improved. Pressing the opposite key will now stop the rudder at the current position.


Combined Arms

    Manpad Igla. The constantly shake of Igla sight is removed.


Yak-52

    Training missions added CN localization


DCS: MiG-21Bis by Magnitude 3 LLC

    Fixed PRMG localizer needles' animations.
    Corrected canopy glass normal map texture - Huge sun glare removed.


DCS: AJS37 Viggen by Heatblur Simulations

    Added possibility to load Bx, RUTA points etc from saved-games folder ini-file. A sample cartridge is in mods-folder.
    Added Bx6-9 targeting data for Rb15 to autogenerated attack-missions.
    Auto generated attack missions now plans for highest concentration of enemy units instead of closest units.
    Increased available attack plans to 5 and added some extra info to differentiate them.
    Added possibly to disable cartridges in Mission Editor.
    Filter out non-airbases among reference data points in CK37 and kneeboard. This solves the issue where 80+ FARPs in the mission resulted in CTD and when FARPs close to spawn point would be set as take-off point for CK37.
    Added T1-fix for two-stage triggers.


Campaigns
The Enemy Within: important update to M19.
M-2000C Red Flag: updates to M02 and M10.
Memory of a Hero. Corrected most missions.
M-2000C Red Flag campaign:
Mission 3: updated erroneous kneeboard (wrong frequency listed fixed),
Mission 4: bug with disappearing MiG-29s fixed.