Author Topic: VR in Jun-2019: HP Reverb, Valve Index, Oculus Rift S  (Read 8821 times)

159th_pappavis

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Re: VR in Jun-2019: HP Reverb, Valve Index, Oculus Rift S
« Reply #15 on: July 15, 2019, 07:50:37 PM »
The microphone on the Rift S must be really bad as well because we couldn’t hear you on Discord or SRS 😉

  ;D

For the doubters, at least try VR.

One can pickup a used Rift CV1 for <=€150. Just to get the feel, if u dont like it sell it again.
DCS is quite useable on Rift CV1 & Vive, though rather invest in a least a Rift S.  For other games such as Elite Dangerous the previous gen is perfectly acceptable as they dont rely on pixel-sized ground targets.


« Last Edit: July 15, 2019, 07:56:43 PM by 159th_pappavis »
met vriendelijke groet,

Mako

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Re: VR in Jun-2019: HP Reverb, Valve Index, Oculus Rift S
« Reply #16 on: July 16, 2019, 06:58:18 AM »
The microphone on the Rift S must be really bad as well because we couldn’t hear you on Discord or SRS 😉

  ;D

For the doubters, at least try VR.

One can pickup a used Rift CV1 for <=€150. Just to get the feel, if u dont like it sell it again.
DCS is quite useable on Rift CV1 & Vive, though rather invest in a least a Rift S.  For other games such as Elite Dangerous the previous gen is perfectly acceptable as they dont rely on pixel-sized ground targets.

Pappavis - I don't think there are any real VR doubters.  Our only issue is that you cant use comms while in VR, which makes using it on squad flights pretty pointless.

159th_pappavis

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Re: VR in Jun-2019: HP Reverb, Valve Index, Oculus Rift S
« Reply #17 on: July 16, 2019, 07:17:56 AM »
Pappavis - I don't think there are any real VR doubters.  Our only issue is that you cant use comms while in VR, which makes using it on squad flights pretty pointless.

SRS radio apprentley has a VR display though I havent gotten it to work yet, as one needs to edit a CFG-file, which missed a crucial line-or-2 of info. SO i gave up on SRS. I am loggedon at every squadflight though.
met vriendelijke groet,

Mako

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Re: VR in Jun-2019: HP Reverb, Valve Index, Oculus Rift S
« Reply #18 on: July 16, 2019, 07:45:49 AM »

Seems a pretty big issue then.

Though not sure why you wouldn’t still be able to program channels into SrS while in VR as certainly on the newer planes it’s all done in cockpit so you don’t really need the overlay?

159th_Archer

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Re: VR in Jun-2019: HP Reverb, Valve Index, Oculus Rift S
« Reply #19 on: July 16, 2019, 08:05:49 AM »
We do need to try and get everyone able to use SRS as we require it in squad-flights. Good comms are very important to us a cohesive unit and we must make it work right, otherwise we aren't working as a squad properly.

If anyone can help sort any issues here please do. :)

159th_Axman

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Re: VR in Jun-2019: HP Reverb, Valve Index, Oculus Rift S
« Reply #20 on: July 16, 2019, 06:05:20 PM »
I will test SRS VR overlay and report back.

From what I have read, SRS supports the VR overlay out of the box.